America’s Got Talent—and DiGiCo SD12 Consoles Prove It

A pair of DiGiCo SD12 consoles supplied by ATK Audiotek helped America’s Got Talent contestants get through the show’s audition and elimination rounds.

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America’s Got Talent—and DiGiCo SD12 Consoles Prove It

For more than a decade, America’s Got Talent has been proving the popular show’s title assertion year after year: America can sing, it can dance and it can do cool stuff—all while launching the careers of previously unknown or unheralded people.

The NBC program, which has averaged 11 million viewers each season and been nominated for People’s Choice, Teen Choice and Kids’ Choice Awards every year since 2011—including winning the 2017 Kids’ Choice Award for Favorite Reality Show—puts a lot of emphasis on great sound.

To stay at the cutting edge of broadcast audio, the show added two DiGiCo SD12 consoles, at the front of house and for monitors. 

The latest in DiGiCo’s SD-Series of consoles, which recently became even more powerful with the introduction of Stealth Core2 Software across the series, the SD12 consoles raised the bar even further.

The SD-12 is a multi-application digital console with features including dual 15-inch touchscreens and built-in recording interfaces in a compact form factor.

That, says Jeff Peterson, project manager on America’s Got Talent for ATK Audiotek, the show’s primary AV vendor, was the initial reason the SD12 was selected.

“The audition and elimination round shows are smaller—maybe 50 inputs each—but they’re important for setting the stage for the big live shows,” he explains of the two SD12 consoles, which shared a single SD-Rack during the preliminary performance shows.

“The SD12 was the perfect choice for these events. Its small size means it can work in virtually any size venue, but we’re not sacrificing anything in the way of sound quality or operational performance,” says Peterson.

AGT’s Got SD12 Consoles

Recordings of the auditions and elimination rounds of the show took place sequentially at the Pasadena Civic Center and the Universal Pictures lot in Los Angeles, respectively.

Jason Batuyong, who mixed monitors for the show, says the two SD12 desks were the perfect size for these preliminary venues.

“The form factor was absolutely key for that,” he says. “We knew we weren’t going to need a lot of channels for these events. But what we did appreciate was the SD-Series’ performance and features, which were a huge step up from what we’ve used in the past on the show.”

Batuyong says he also likes the fact that when the show moved to the finals, which are broadcast live, they were able to transition seamlessly from the SD12 work surface to the DiGiCo SD10 consoles.

ATK Audiotek also supplied these desks for those shows, and Peterson notes that the channel count to rose to 112 for the larger production requirements of the finals.

SD12 Consoles

Monitor engineer Jason Batuyong at one of the DiGiCo SD12 consoles.

“It’s like having a smaller version of what we’ve been used to on other shows and what we use for the finals,” he says. “I especially like the fact that we’re able to access all of the Stealth Core2 processing capabilities on the consoles. All of the functionality we’re used to in the rest of the SD line is right there, but in a much smaller footprint.”

Mike Parker, the front-of-house mixer for AGT, says that he particularly appreciated the SD12’s dual 15-inch touchscreens.

“It made the user work surface very accommodating and gave us a level of visual feedback similar to the larger SD5 and SD7 with the multiple screens,” he says.

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