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New Display Technology Is Redefining High-End Visual Entertainment

Sony will highlight a new scalable system for large-scale visual entertainment at InfoComm 2016 that features a black surface area for high contrast, high resolution and immersive visuals.

CI Staff

If you think visual display technology can’t get any more advanced, Sony plans to prove you wrong at this year’s InfoComm show in Las Vegas.

At booth #C7707, Sony will showcase its new Crystal LED Integrated Structure (CLEDIS) technology, which uses Sony’s ultrafine LEDs in a unique surface mounting structure as its light to source to deliver a visual experience that Sony says isn’t possible with even the highest-end conventional LED array.

“It’s a new type of canvas for limitless flexibility and creativity in public spaces and high-end visual entertainment,” says Kevin O’Connor, senior manager, sales and marketing, visual simulation and entertainment at Sony Electronics, in a Sony press release. “Compared to the technologies currently available for large-scale display, it’s a leap forward in depth, contrast, color, resolution – and pure visual impact.”

sony visual

Designed for commercial applications and immersive experiences such as theme parks, high traffic lobbies and broadcast studios, the new display technology provides realistic simulation on a large scale.

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The display technology is also self-emitting and uses R (red), G (green) and B (blue) ultrafine LEDs mounted on the display surface, with each pixel emitting light independently.

Due to each pixel size only measuring to about 0.003 mm² in size, the surface area is more than 99% black. According to Sony, this high black-to-surface ratio contributes to the technology’s high contrast ratio in light and dark viewing environments.

Here’s more from the Sony press release:

The technology has a viewing angle of nearly 180 degrees, with corner-to-corner image uniformity in terms of brightness and color, even on a large screen.

The canvas has a brightness of 1000 cd/m2 (1000 nits), and will support High Dynamic Range (HDR) content, producing imagery with 10-bit color depth and a wide color gamut (approximately 140% of sRGB).

The scalable system is made up of multiple display units (each measuring 18 x 16 inches) that can be joined together with no bezels to create a limitless and seamless large-screen display.

The canvas also features Sony’s unique pixel drive circuitry, to achieve fast video response with a frame rate of 120fps. This is critical for sports, concerts, or training simulations, where users need to present large screen visuals with no delay or motion artifacts.

The new technology—display unit and display controller—will be shown for the first time in public at InfoComm 2016 (Booth C7708) in Las Vegas, June 8 to 10, in an 8Kx2K, 32’x9′ configuration and is planned to be available in early 2017.

Key Specifications:

Display Unit:

  • Panel size (per unit): 403 mm ×453 mm
  • Number of pixels (per unit): 320 × 360 × RGB
  • Pixel configuration: RGB LEDs
  • Brightness: Up to approximately 1,000 cd/m²
  • Viewing angle: Almost 180 degrees
  • Contrast: More than 1,000,000:1
  • Color: Approximately 140% sRGB coverage
  • Frame rate: Up to 120fps

Display Controller:

  • Size: 440 mm × 349 mm × 65mm (excluding protruding areas)
  • Maximum input resolution (per controller): 3840 × 2160
  • Inputs: Display Port ×2   DVI-D (single link) ×4
  • Maximum number of units that can be controlled (per controller): 72 units
  • Number of controllers that can be synced together: Up to 20